Issue Contents: |
FRONT RUNNER |
23 |
Hexapawn by Carl Bevington Hexapawn is a marker game played on a three-by-three grid that gets harder to win the more you play. The computer is given a set of operating instructions that enable it to improve its decision-making ability based on the success or failure of previous decisions. |
FEATURES |
14 |
Entertainment Tomorrow by Allen L. Wold and Fred D’Ignazio The authors speculate about whether holograms could be used in the presentation of three-dimensional games and the role computers could play in the process. They give a brief introduction to projection and transmission holography and how holograms are produced by lasers. |
18 |
Sensuous Programmer by “J” “J” boldly leaps off the deep end and gives an introduction to TRS-80, Apple and ATARI graphics. |
21 |
Computer Graphics by Joan R. Truckenbrod Using the same principles as those in making inkblot patterns, combine horizontal and vertical reflections to generate patterns with your computer. |
96 |
Machine Head by Spyder Webb |
SPECIAL FEATURE |
36 |
File Matcher by Jon Voskuil Let your computer compare listings of different versions of the same program. |
DEPARTMENTS |
5 |
Editorial |
6 |
Input |
8 |
Hints and Enhancements |
9 |
Bugs, Worms, and Other Undesirables |
10 |
Calendar |
11 |
Outgoing Mail |
94 |
New Products This month we have a new department in SoftSide. New Products introduces DatasaverTM, Dragon’s Eye, The Data Reporter, a variety of cases for your hardware, and more. |
APPLE/SIDE |
38 |
Enhanced Disk Version PEEKER/POKER by Mike Westerfield Examine and change sectors of Apple II disks. |
40 |
Programs THE MAGICAL SHAPE MACHINE by Tom Keith This graphics utility provides an easy way to create and manipulate shapes. |
47 |
GRAVITY-FLOAT TRACE by Robert A. Pritchett This real-time Lo-Res game will test your coordination and timing. |
53 |
Review BRODERBUND SOFTWARE’S APPLE PANIC reviewed by Hartley G. Lesser |
55 |
COMMANDing BASIC by Michael Prescott Learn how to use the Applesoft Ampersand function and how to implement it with a minimum of Machine Language. |
ATARI/SIDE |
58 |
Enhanced Disk Version THE CURSE OF THE PHARAOH by Peter Kirsh Can you find and return the two rubies to the eyes of the mummy in the pyramid? |
60 |
Programs INTERNATIONAL BRIDGE CONTRACTORS by Phillip Case and Patrick Maloney Our translation contest winner lets you try to become chairman of the board in this business management simulation. |
65 |
OUTER SPACE ATTACK by Sheldon Leemon Maneuver your laser base and destroy the wave of aliens before they bomb you or get past the horizon. |
69 |
Articles TAKE-APART OUTER SPACE ATTACK by Sheldon Leemon The Player/Missile graphics and other graphics techniques used in Outer Space Attack are explained |
72 |
RANDOM FILES WITH ATARI DOS I by Odino Ciai and Luis Wuhl How to fix your ATARI DOS I to take care of problems with random files. |
71 |
Review K-BYTE’S K-RAZY SHOOT-OUT reviewed by Sheldon Leemon |
TRS-80/SIDE |
74 |
Enhanced Disk Version WARPATH by Ron Potkin You can take the side of the Indians or the troopers in this two-player game of strategy and skill. |
76 |
Programs KILLER CARS by Richard Kipp Equip your vehicle with armor, machine guns, lasers and other weapons in order to destroy your opponent’s car. |
85 |
STAKE YOUR CLAIM by Rik Pierce No claim jumping allowed in this two-player strategy game where you try to peacefully settle land in the old west. |
90 |
Review ADVENTURE INTERNATIONAL’S STARFIGHTER reviewed by Dave Albert and Alan J. Zett |
92 |
Article DOSPLUS – HOW IT’S BETTER by Alan J. Zett New DOS features on the TRS-80 DV are explained. |