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February 11, 2009 – New SoftSide Magazine Cover (Issue # 27)

by @ 1:42 am on February 11, 2009. Filed under Downloads, Magazine, Softside


Issue Information:

Name: SoftSide Magazine
Issue: Vol 5 No 06 / Issue 27
Date: March, 1982
Publisher: SoftSide Publications
Size: 46.8MB
Pages: 102
TOSEC: SoftSide Magazine Vol 5 No 06 [I] (1982)(SoftSide Publications)
Status: INCOMPLETE
Issue Contents:
FRONT RUNNER
23 Hexapawn
by Carl Bevington
Hexapawn is a marker game played on a three-by-three grid that gets harder to win the more you play. The computer is given a set of operating instructions that enable it to improve its decision-making ability based on the success or failure of previous decisions.
FEATURES
14 Entertainment Tomorrow
by Allen L. Wold and Fred D’Ignazio
The authors speculate about whether holograms could be used in the presentation of three-dimensional games and the role computers could play in the process. They give a brief introduction to projection and transmission holography and how holograms are produced by lasers.
18 Sensuous Programmer
by “J”
“J” boldly leaps off the deep end and gives an introduction to TRS-80, Apple and ATARI graphics.
21 Computer Graphics
by Joan R. Truckenbrod
Using the same principles as those in making inkblot patterns, combine horizontal and vertical reflections to generate patterns with your computer.
96 Machine Head
by Spyder Webb
SPECIAL FEATURE
36 File Matcher
by Jon Voskuil
Let your computer compare listings of different versions of the same program.
DEPARTMENTS
5 Editorial
6 Input
8 Hints and Enhancements
9 Bugs, Worms, and Other Undesirables
10 Calendar
11 Outgoing Mail
94 New Products
This month we have a new department in SoftSide. New Products introduces DatasaverTM, Dragon’s Eye, The Data Reporter, a variety of cases for your hardware, and more.
APPLE/SIDE
38 Enhanced Disk Version
PEEKER/POKER
by Mike Westerfield
Examine and change sectors of Apple II disks.
40 Programs
THE MAGICAL SHAPE MACHINE
by Tom Keith
This graphics utility provides an easy way to create and manipulate shapes.
47 GRAVITY-FLOAT TRACE
by Robert A. Pritchett
This real-time Lo-Res game will test your coordination and timing.
53 Review
BRODERBUND SOFTWARE’S APPLE PANIC
reviewed by Hartley G. Lesser
55 COMMANDing BASIC
by Michael Prescott
Learn how to use the Applesoft Ampersand function and how to implement it with a minimum of Machine Language.
ATARI/SIDE
58 Enhanced Disk Version
THE CURSE OF THE PHARAOH
by Peter Kirsh
Can you find and return the two rubies to the eyes of the mummy in the pyramid?
60 Programs
INTERNATIONAL BRIDGE CONTRACTORS
by Phillip Case and Patrick Maloney
Our translation contest winner lets you try to become chairman of the board in this business management simulation.
65 OUTER SPACE ATTACK
by Sheldon Leemon
Maneuver your laser base and destroy the wave of aliens before they bomb you or get past the horizon.
69 Articles
TAKE-APART OUTER SPACE ATTACK
by Sheldon Leemon
The Player/Missile graphics and other graphics techniques used in Outer Space Attack are explained
72 RANDOM FILES WITH ATARI DOS I
by Odino Ciai and Luis Wuhl
How to fix your ATARI DOS I to take care of problems with random files.
71 Review
K-BYTE’S K-RAZY SHOOT-OUT
reviewed by Sheldon Leemon
TRS-80/SIDE
74 Enhanced Disk Version
WARPATH
by Ron Potkin
You can take the side of the Indians or the troopers in this two-player game of strategy and skill.
76 Programs
KILLER CARS
by Richard Kipp
Equip your vehicle with armor, machine guns, lasers and other weapons in order to destroy your opponent’s car.
85 STAKE YOUR CLAIM
by Rik Pierce
No claim jumping allowed in this two-player strategy game where you try to peacefully settle land in the old west.
90 Review
ADVENTURE INTERNATIONAL’S STARFIGHTER
reviewed by Dave Albert and Alan J. Zett
92 Article
DOSPLUS – HOW IT’S BETTER
by Alan J. Zett
New DOS features on the TRS-80 DV are explained.

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