Table of Contents
4.1 Introduction
4.2 DDT Commands
4.2.1 The A (Assembly) Command
4.2.2 The D (Display) Command
4.2.3 The F (Fill) Command
4.2.4 The G (Go) Command
4.2.5 The I (Input) Command
4.2.6 The L (List) Command
4.2.7 The M (Move) Command
4.2.8 The R (Read) Command
4.2.9 The S (Set) Command
4.2.10 The T (Trace) Command
4.2.11 The U (Untrace) Command
4.2.12 The X (Examine) Command
Tables
4-1 Line-editing Controls
4-2 DDT Commands
4-3 CPU Registers
The DDT program allows dynamic interactive testing and debugging of programs generated in the CP/M environment. Invoke the debugger with a command of one of the following forms:
DDT DDT filename.HEX DDT filename.COM
where filename is the name of the program to be loaded and tested. In both cases, the DDT program is brought into main memory in place of the Console Command Processor (CCP) and resides directly below the Basic Disk Operating System (BDOS) portion of CP/M. Refer to Section 5 for standard memory organization. The BDOS starting address, located in the address field of the JMP instruction at location 5H, is altered to reflect the reduced Transient Program Area (TPA) size.
The second and third forms of the DDT command perform the same actions as the first, except there is a subsequent automatic load of the specified HEX or COM file. The action is identical to the following sequence of commands:
DDT Ifilename.HEX or Ifilename.COM R
where the I and R commands set up and read the specified program to test. See the explanation of the I and R commands below for exact details.
Upon initiation, DDT prints a sign-on message in the form:
DDT VER m.m
where m.m is the revision number.
Following the sign-on message, DDT prompts you with the hyphen character, -, and waits for input commands from the console. You can type any of several singlecharacter commands, followed by a carriage return to execute the command. Each line of input can be line-edited using the following standard CP/M controls:
Any command can be up to 32 characters in length. An automatic carriage return is inserted as character 33, where the first character determines the command type. Table 4-2 describes DDT commands.
The command character, in some cases, is followed by zero, one, two, or three hexadecimal values, which are separated by commas or single blank characters. All DDT numeric output is in hexadecimal form. The commands are not executed until the carriage return is typed at the end of the command.
At any point in the debug run, you can stop execution of DDT by using either a CTRL-C or G0 (jump to location 0000H) and save the current memory image by using a SAVE command of the form:
SAVE n filename.COM
where n is the number of pages (256 byte blocks) to be saved on disk. The number of blocks is determined by taking the high-order byte of the address in the TPA and converting this number to decimal. For example, if the highest address in the TPA is 134H, the number of pages is 12H or 18 in decimal. You could type a CTRL-C during the debug run, returning to the CCP level, followed by
SAVE 18 X.COM
The memory image is saved as X.COM on the disk and can be directly executed by typing the name X. If further testing is required, the memory image can be recalled by typing
DDT X.COM
which reloads the previously saved program from location 100H through page 18, 23FFH. The CPU state is not a part of the COM file; thus, the program must be restarted from the beginning to test it properly.
The individual commands are detailed below. In each case, the operator must wait for the hyphen prompt character before entering the command. If control is passed to a program under test, and the program has not reached a breakpoint, control can be returned to DDT by executing a RST 7 from the front panel. In the explanation of each command, the command letter is shown in some cases with numbers separated by commas, the numbers are represented by lower-case letters. These numbers are always assumed to be in a hexadecimal radix and from one to four digits in length. Longer numbers are automatically truncated on the right.
Many of the commands operate upon a CPU state that corresponds to the program under test. The CPU state holds the registers of the program being debugged and initially contains zeros for all registers and flags except for the program counter, P, and stack pointer, S, which default to 100H. The program counter is subsequently set to the starting address given in the last record of a HEX file if a file of this form is loaded, see the I and R commands.
4.2.1 The A (Assembly) Command
DDT allows in-line assembly language to be inserted into the current memory image using the A command, which takes the form:
As
where s is the hexadecimal starting address for the in-line assembly. DDT prompts the console with the address of the next instruction to fill and reads the console, looking for assembly- language mnemonics followed by register references and operands in absolute hexadecimal form. See the Intel 8080 Assembly Language Reference Card for a list of mnemonics. Each successive load address is printed before reading the console. The A command terminates when the first empty line is input from the console.
Upon completion of assembly language input, you can review the memory segment using the DDT disassembler (see the L command).
Note that the assembler/disassembler portion of DDT can be overlaid by the transient program being tested, in which case the DDT program responds with an error condition when the A and L commands are used.
The D command allows you to view the contents of memory in
hexadecimal and ASCII formats. The D command takes the forms:
In the first form, memory is displayed from the current display
address, initially 100H, and continues for 16 display lines.
Each display line takes the followng form:
where aaaa is the display address in hexadecimal and bb
represents data present in memory starting at aaaa. The ASCII
characters starting at aaaa are to the right (represented by the
sequence of character c) where nongraphic characters are printed
as a period. You should note that both upper- and lower-case
alphabetics are displayed, and will appear as upper-case symbols
on a console device that supports only upper-case. Each display
line gives the values of 16 bytes of data, with the first line
truncated so that the next line begins at an address that is a
multiple of 16.
The second form of the D command is similar to the first, except
that the display address is first set to address s.
The third form causes the display to continue from address s
through address f. In all cases, the display address is set to
the first address not displayed in this command, so that a
continuing display can be accomplished by issuing successive D
commands with no explicit addresses.
Excessively long displays can be aborted by pressing the return
key.
The F command takes the form:
where s is the starting address, f is the final address, and c is
a hexadecimal byte constant. DDT stores the constant c at address
s, increments the value of s and test against f. If s exceeds f,
the operation terminates, otherwise the operation is repeated.
Thus, the fill command can be used to set a memory block to a
specific constant value.
A program is executed using the G command, with up to two
optional breakpoint addresses. The G command takes the forms:
The first form executes the program at the current value of the
program counter in the current machine state, with no breakpoints
set. The only way to regain control in DDT is through a RST 7
execution. The current program counter can be viewed by typing an
X or XP command.
The second form is similar to the first, except that the program
counter in the current machine state is set to address s before
execution begins.
The third form is the same as the second, except that program
execution stops when address b is encountered (b must be in the
area of the program under test). The instruction at location b is
not executed when the breakpoint is encountered.
The fourth form is identical to the third, except that two
breakpoints are specified, one at b and the other at c.
Encountering either breakpoint causes execution to stop and both
breakpoints are cleared. The last two forms take the program
counter from the current machine state and set one and two
breakpoints, respectively.
Execution continues from the starting address in real-time to the
next breakpoint. There is no intervention between the starting
address and the break address by DDT. If the program under test
does not reach a breakpoint, control cannot return to DDT without
executing a RST 7 instruction. Upon encountering a breakpoint,
DDT stops execution and types
where d is the stop address. The machine state can be examined at
this point using the X (Examine) command. You must specify
breakpoints that differ from the program counter address at the
beginning of the G command. Thus, if the current program counter
is 1234H, then the following commands:
both produce an immediate breakpoint without executing any
instructions.
The I command allows you to insert a filename into the default
File Control Block (FCB) at 5CH. The FCB created by CP/M for
transient programs is placed at this location (see Section 5).
The default FCB can be used by the program under test as if it
had been passed by the CP/M Console Processor. Note that this
filename is also used by DDT for reading additional HEX and COM
files. The I command takes the forms:
If the second form is used and the filetype is either HEX or COM,
subsequent R commands can be used to read the pure binary or hex
format machine code. Section 4.2.8 gives further details.
The L command is used to list assembly-language mnemonics in a
particular program region. The L command takes the forms:
The first form lists twelve lines of disassembled machine code
from the current list address. The second form sets the list
address to s and then lists twelve lines of code. The last form
lists disassembled code from s through address f. In all three
cases, the list address is set to the next unlisted location in
preparation for a subsequent L command. Upon encountering an
execution breakpoint, the list address is set to the current
value of the program counter (G and T commands). Again, long
typeouts can be aborted by pressing RETURN during the list
process.
The M command allows block movement of program or data areas from
one location to another in memory. The M command takes the form:
where s is the start address of the move, f is the final address,
and d is the destination address. Data is first removed from s to
d, and both addresses are incremented. If s exceeds f, the move
operation stops; otherwise, the move operation is repeated.
The R command is used in conjunction with the I command to read
COM and HEX files from the disk into the transient program area
in preparation for the debug run. The R command takes the forms:
where b is an optional bias address that is added to each program
or data address as It is loaded. The load operation must not
overwrite any of the system parameters from 000H through 0FFH
(that is, the first page of memory). If b is omitted, then b =
0000 is assumed. The R command requires a previous I command,
specifying the name of a HEX or COM file. The load address for
each record is obtained from each individual HEX record, while an
assumed load address of 100H is used for COM files. Note that any
number of R commands can be issued following the I command to
reread the program under test, assuming the tested program does
not destroy the default area at 5CH. Any file specified with the
filetype COM is assumed to contain machine code in pure binary
form (created with the LOAD or SAVE command), and all others are
assumed to contain machine code in Intel hex format (produced,
for example, with the ASM command).
Recall that the command,
which initiates the DDT program, equals to the following
commands:
Whenever the R command is issued, DDT responds with either the
error indicator ? (file cannot be opened, or a checksum error
occurred in a HEX file) or with a load message. The load message
takes the form:
where nnnn is the next address following the loaded program and
pppp is the assumed program counter (100H for COM files, or taken
from the last record if a HEX file is specified).
The S command allows memory locations to be examined and
optionally altered. The S command takes the form:
where s is the hexadecimal starting address for examination and
alteration of memory. DDT responds with a numeric prompt, giving
the memory location, along with the data currently held in
memory. If you type a carriage return, the data is not altered.
If a byte value is typed, the value is stored at the prompted
address. In either case, DDT continues to prompt with successive
addresses and values until you type either a period or an invalid
input value is detected.
The T command allows selective tracing of program execution for 1
to 65535 program steps. The T command takes the forms:
In the first form, the CPU state is displayed and the next
program step is executed. The program terminates immediately,
with the termination address displayed as
where hhhh is the next address to execute. The display address
(used in the D command) is set to the value of H and L, and the
list address (used in the L command) is set to hhhh. The CPU
state at program termination can then be examined using the X
command.
The second form of the T command is similar to the first, except
that execution is traced for n steps (n is a hexadecimal value)
before a program breakpoint occurs. A breakpoint can be forced in
the trace mode by typing a rubout character. The CPU state is
displayed before each program step is taken in trace mode. The
format of the display is the same as described in the X command.
You should note that program tracing is discontinued at the CP/M
interface and resumes after return from CP/M to the program under
test. Thus, CP/M functions that access I/O devices, such as the
disk drive, run in real-time, avoiding I/O timing problems.
Programs running in trace mode execute approximately 500 times
slower than real-time because DDT gets control after each user
instruction is executed. Interrupt processing routines can be
traced, but commands that use the breakpoint facility (G, T, and
U) accomplish the break using an RST 7 instruction, which means
that the tested program cannot use this interrupt location.
Further, the trace mode always runs the tested program with
interrupts enabled, which may cause problems if asynchronous
interrupts are received during tracing.
To get control back to DDT during trace, press RETURN rather than
executing an RST 7. This ensures that the trace for current
instruction is completed before interruption.
The U command is identical to the T command, except that
intermediate program steps are not displayed. The untrace mode
allows from 1 to 65535 (0FFFFH) steps to be executed in monitored
mode and is used principally to retain control of an executing
program while it reaches steady state conditions. All conditions
of the T command apply to the U command.
4.2.2 The D (Display) Command
D
Ds
Ds,f
aaaa bb bb bb bb bb bb bb bb bb bb bb bb bb bb bb bb cccccccccccccccc
Fs,f,c
G
Gs
Gs,b
Gs,b,c
G,b
G,b,c
*d
G,1234
G400,400
Ifilename
Ifilename.typ
4.2.6 The L (List) Command
L
Ls
Ls,f
Ms,f,d
R
Rb
DDT filename.typ
DDT
- Ifilename.typ
- R
NEXT PC
nnnn pppp
Ss
T
Tn
*hhhh
4.2.11 The U (Untrace) Command